PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • I am thinking about a case where you have e.g. 10,000 triangles, with 5,000 of them being degenerate after the vertex processing stage (after the vertex shader has been applied).
http://www.w3.org/ns/prov#wasQuotedFrom
  • nvidia.com