PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • The preprocessor blocks provide the Phong shader with interpolated surface basis vectors (vs, vt, n), a vector Tb that represents in tangen/object space the texture/bump data from the texture maps, light data, material data, eye coordinates and other information used by the Phong shader to perform the lighting and bump mapping computations.
http://www.w3.org/ns/prov#wasQuotedFrom
  • google.com