PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • This is of course only my 2 cents, but I think you should start by deciding what mechanical effect you want to achieve by having varying damage types in the game.
http://www.w3.org/ns/prov#wasQuotedFrom
  • java-gaming.org