PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • revious one and allows an object to cast its shadow on itself, but it is not universal and suits only for certain types of scenes and low-polygonal objects.However, the fact is the selection of the object boundary that becomes the volume shadow is a rather resource-consuming operation and polygons that comprise these shadows consume a large share of the total scene fill rate, even though they are
http://www.w3.org/ns/prov#wasQuotedFrom
  • xbitlabs.com