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http://webisa.webdatacommons.org/298104847
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http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#Entity
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Reloading a checkpoint causes all of the enemies that you have previously dispatched, including the ones prior to the checkpoint to respawn, resulting in the need to sometimes start the level all over again.
http://www.w3.org/ns/prov#wasQuotedFrom
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