| http://www.w3.org/ns/prov#value | - When Dave Wesely entered the service in 1970, his friend and fellow Napoleonics wargamer Dave Arneson began a medieval variation of Wesely's Braunstein games, where players control individuals instead of armies.[1] Arneson used Chainmail to resolve combats.[2] As play progressed, Arneson added such innovations as character classes, experience points, level advancement, armor class, and others.[1]
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