PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • I did a layered shader on the bodies using the body textures saved as a multichannel shader in one channel and a marble transparency proceedural one in the other, was an experiment at adding a layer of texture like layered image editor does in Daz studio, needs work I agree
http://www.w3.org/ns/prov#wasQuotedFrom
  • daz3d.com