| http://www.w3.org/ns/prov#value | - If the players are defying GM control - well, this is certainly a problem, usually taking a form of argument about how things work (There is a nuclear silo on this submarine type This one doesen't have one Does too Does not, and he is final).Quote from: Mike Holmes on October 18, 2005, 08:25:01 AMThis is where you get illusionism, even potentially player illusionism.
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