| http://www.w3.org/ns/prov#value | - Either money has flowed so easily that the currency lost its value, such as in Assassin's Creed II, or the game was so easy that some commodities were rendered mostly worthless, such as in Assassin's Creed III. I pressed McDevitt on the issue of economy in a post-demo interview, and he told me that the main priority for Assassin's Creed IV's economy is to make it relevant.
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