| http://www.w3.org/ns/prov#value | - Of course it`s made so that you don`t lose the Bump, Specular and even Diffuse features, only the diffuse part of material is tinted through one of masks.Also thne number of polygons can by changed - by e.g. hiding the face and turning of the Meshsmooth modifier you get a 4000 low poly game model, by turning everything on, theres 24000 hi-poly.Have you bought a nice motorbike model, but have no on
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