| http://www.w3.org/ns/prov#value | - But, if your later art ends up being better about perspective/square/parallel, but you leave your earlier attempts in, people (Especially those like me, heh) will spend a lot of time wondering why the room is so 'off'.This can, of course, be used as a form of foreshadowing in your game, or an indication of things going wrong.
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