| http://www.w3.org/ns/prov#value | - to understand why not, one needs to return to what i termed the most critical sentence in this post, namely that an environment only affords a high-degree of co-presence when each interactant's Interpretive Camera is positioned such that they have a common actionspace. this is what environments / worlds such as SL and WoW do very well... because they allow synchronous interactants to understand a
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