| http://www.w3.org/ns/prov#value | - and it is often hard to have a great story when the game is non-linear, because the writer can not control the flow of the game as well (since the events do not have to happen in any particular order). so it is hard to make the types of games i like, but not impossible, and i usually wind up with a game that i feel i would love even if i didn't make it.i also feel that games are an important part of peopl
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