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An Entity of Type : prov:Entity, within Data Space : webisa.webdatacommons.org associated with source dataset(s)

AttributesValues
rdf:type
prov:value
  • ??? Total number of effects within the scene ??? This represents all the different types of effects that are in the scene such as flames, light saber attacks, gun shots, spell casting, explosions, blasts, lightning, etc??? When you know all the number of effects for the scene you can plan accordingly to how many shots you will need to reproduce that particular effect within that scene and match it
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