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An Entity of Type : prov:Entity, within Data Space : webisa.webdatacommons.org associated with source dataset(s)

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  • So, you spawn an item using ItemID, this will tell your program that it should add an item with the attributes of item type X. You must have set instructions for what the game should do depending on what item category it is, if the item is a piece of armor: Do this, if the item is a potion: Do that.
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