PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • You should think through the general systems, such as combat, movement, etc. ahead of time.I myself tend to enjoy writing down skills/spells, characters, plots, items, and other pieces of less immediately important information along with the more important things.
http://www.w3.org/ns/prov#wasQuotedFrom
  • gamedev.net