PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • Consequently, hi-res geometry such as vehicles, vegetation, characters and props, including atmospheric effects like smoke, dust and debris, were essential to consider in our production pipeline.??? Being part of an international video game company came in handy for Hybride. ???Considering the amount of assets we had to build in such a short period of time, we called upon another division of Ubiso
http://www.w3.org/ns/prov#wasQuotedFrom
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