PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • ll shoot in any direction during most of these animations.- During slow motion, the player has an option to aim somewhere other than the head.
http://www.w3.org/ns/prov#wasQuotedFrom
  • gamedev.net