| http://www.w3.org/ns/prov#value | - Unlike the perks from other games I have played where the abilities are mostly increases in accuracy or speed of movement, the abilities presented here can be game changing (such as the abilities to disguise oneself as the enemy, summon flying sentry bots, or even turn invisible while sitting perfectly still.) The system starts getting interesting when the concept of ribbons are introduced (the perk
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