| http://www.w3.org/ns/prov#value | - In my opinion, GW1 ZQuests felt better because they were about forcing players to do content, whereas a number of GW2 dailies is about forcing players to do non-content: you end up having to do content that the game otherwise does not care if you are doing, or even worse, does not even want you to be doing (ambient creatures being the perfect example: there is a reason why they have no HP and give n
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