PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • permalinkembedparent[???]MrRotisserie 0 points1 point2 points 1 year ago (1 child)sorry, this has been archived and can no longer be voted onActually in this latest patch Fear will always make the enemy walk in a direction opposite of the person who feared them so that their movement is a little more predictable and other abilities can be better coordinated.
http://www.w3.org/ns/prov#wasQuotedFrom
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