| http://www.w3.org/ns/prov#value | - These are expensive, but tools exist to help you create them effectively.I think that, before too long, we will have tools for creating other kinds of content, and one of the kinds of content I want to see more of is generative history/ecologies of sentient beings.Whenever you see ecologies implemented in a game, it means that deer eat grass and wolves eat deer and adventurers eat wolves.
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