| http://www.w3.org/ns/prov#value | - All posing is done in XNALara, but 1st the models have to be extracted from the game files with Gildor's Umodel, imported into 3DS Max with Actor X Importer, and exported to XNALara format with this script [link]Texturing is done in Photoshop.There is a few ways to do it, this is the method I use.
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