| http://www.w3.org/ns/prov#value | - would argue that having polish before moving on is the way to go and if you can stay completely focused on your game while developing like that be my guest, but the biggest problem with that is when you decide a little later down the line that you need to change things for the story to make sense...some of the polished extra content that you spent hours and hours on might have to get the boot bec
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