PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • Based on that information, the game can then offer encouragement or adjust the types of problems presented to that player, seeking to find the sweet spot that will be challenging enough to promote learning but not so difficult as to discourage continued effort.
http://www.w3.org/ns/prov#wasQuotedFrom
  • edweek.org