PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • Jeff: God of War uses some 'subconcious' cues on when the player can block on certain moves but our game is a little weird since for the most part we let the player cancel at any point.
http://www.w3.org/ns/prov#wasQuotedFrom
  • blogspot.com