PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • so i will just compromise and say that atmosphere is the word that gamers use when they want to describe anything in the feel of a game that fits outside the gameplay mechanics. he is an awfully all-encompassing term, but i think it has stayed that way because explaining all the ways an environment can affect a player is an impossible task. not to mention that there is so little critical vocabular
http://www.w3.org/ns/prov#wasQuotedFrom
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