PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • We finally decided that the game would be a procedurally generated (endless) on-rails shooter, and the mechanics would mainly be Shooting, Timing, and character customizing.
http://www.w3.org/ns/prov#wasQuotedFrom
  • gamasutra.com