PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • Likewise, if you place a player in a situation in which his character would probably want to do terrible things (exact revenge, for example), effectively tell him do not do it!, and then turn off that mind-control filter... :)It would be a hard game to design, but potentially a fresh sort of fun and storytelling.
http://www.w3.org/ns/prov#wasQuotedFrom
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