PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • Ultimately, my idea is that have this single, versatile, gignormous AI engine which can be dropped into any kind of RPG game environment with minimal hooks, and have it provide interesting gameplay for the user no matter if the game interface is 2D, 2.5D, or 3D... that should not matter much except to a few specific routines (like A* pathfinding, collision detection, etc)
http://www.w3.org/ns/prov#wasQuotedFrom
  • gamedev.net