http://www.w3.org/ns/prov#value | - Following this, Hyperion set out to target a broader range of platforms: Amiga, Linux, and Mac OS. They also approached Monolith Productions to port their Lithtech engine, culminating in their port of Shogo: Mobile Armor Division in 2001.[4][5] The game had not sold as well as had been hoped, most notably on Linux, despite becoming a best seller on Tux Games.
|