PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • We???re ripping graphics and sounds as we go, and compare the game a lot to the real thing to make sure we???re getting as close to for example the jumping physics as we can.
http://www.w3.org/ns/prov#wasQuotedFrom
  • obsoletegamer.com