PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • You could use a vampire-like approach, where the player is a sort of immortal in a way (after all, Vampires were scary at first because they appeared plausible).
http://www.w3.org/ns/prov#wasQuotedFrom
  • gamedev.net