PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • II am not entirely sure how to do this part, but you can figure this out your own way.The reason above for having the king at such a value is to sway the AI away from moves that have any chance whatsoever of leading to checkmate (unless of course there is also a chance of putting the other player in checkmate).I think this system is a good place to start, but would need lots of tweaking to have a c
http://www.w3.org/ns/prov#wasQuotedFrom
  • java-gaming.org