PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • it is nothing particularly complicated: spend energy if you are close to capping, or if you need to perform some time-sensitive rotational move (e.g. getting a bleed up), or if you are about to lose contact with the target (or it is about to die).
http://www.w3.org/ns/prov#wasQuotedFrom
  • fluiddruid.net