PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • he 3D models for my game were created in the engine itself. for the most part though, no one really seemed to care about 3D tools.personally, I do not think there is anything particularly wrong with making them all part of the same codebase, at least as far as it goes that if the code is reasonably well abstracted, then it should not really care too much if it is part of the engine or part of the ed
http://www.w3.org/ns/prov#wasQuotedFrom
  • gamedev.net