| http://www.w3.org/ns/prov#value | - ???A lot has happened in the games industry, and there has been tremendous growth in the audience,??? said Billy Pidgeon, senior analyst of M2 Research. ???Initially, people thought that meant there was a larger audience for the traditional model ??? packaged goods and dedicated gaming handhelds ??? but it worked out that many of those people don???t self-identify as gamers.
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