PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • Moving between your activities is a place where you can decide to do some loading of the things you need for the next activity and free up any memory (If this is going to be a time consuming process you display a lightweight loading screen while the loading takes place).In your activity for your game I am assuming you will have your GlSurfaceView and your GlRenderer of some kind.
http://www.w3.org/ns/prov#wasQuotedFrom
  • gamedev.net