PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • Also I am often hit by enemies at the end of a dash, not sure if it is just my fault for jumping into a bunch of them, or if for example a one second invincibility timer after each dash would be a welcome addition.Spooner says ...Aug 27, 2010 @ 10:34amHuge numbers of enemies homing in directly from all directions made avoiding them too hard, especially since they bypassed the platforms.
http://www.w3.org/ns/prov#wasQuotedFrom
  • ludumdare.com