| http://www.w3.org/ns/prov#value | - Textures are incredibly detailed, and particularly impressive is the way bullets impact a wall - Whereas in 1.6 the general area of where the bullet hit will turn a darker shade and sparks will appear, - pretty unconvincing if shooting a sandy floor or wodden boxes - in Source a plume of dust will spout from the wall, leaving a small, detailed bullet hole.
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