PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • This is simple, but it is not very tightly connected to the choices the player makes, so I am not a big fan of leaving it like this.There are a few kinds of events we can use as anchors" or linchpins" for the character arcs instead of having them simply progress linearly.
http://www.w3.org/ns/prov#wasQuotedFrom
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