| http://www.w3.org/ns/prov#value | - Vertical FOV is then adjusted by the overlap factor (75%) to get the actual movement required.Since you usually do not see all of the view, this tends to be conservative i.e. the actual overlap tends to be greater than the factor used.// Get v_move - measure how far the head has to tilt between rows ------------ ClearScreen(); PlayTone (3000,500); Wait (500); TextOut (1,LCD_LINE3,SET TOP EDGE);
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