PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • Instead of restricting these exploits, the team tried to design levels to accommodate them.[15][41] The designers did not consider all of the powers they conceived during development, such as a power to become a shadow that could move along walls, to be suitable for the game.[16] Some existing powers went through several revisions: a version of Bend Time caused the player to unfreeze enemies whe
http://www.w3.org/ns/prov#wasQuotedFrom
  • wikipedia.org