| http://www.w3.org/ns/prov#value | - it is very useful for people who just want an OpenGL context.I think I could provide it, but I laid focus on the Graphics and Audio modules really because he is where Java lacks possibilities greatly.If you simply need an OpenGL context, you could use LWJGL, which is a raw Java binding to OpenGL, OpenAL, OpenCL and some other libraries.
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