PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • The whole thing was more a test of memory than skill, and perhaps designed to make the game artificially harder.One or two of the character's moves could have been better - in particular, getting onto ladders was a nuisance, and Hiro's refusal to automatically continue across a second overlapped ladder was awkward, illogical and infuriating.
http://www.w3.org/ns/prov#wasQuotedFrom
  • mobygames.com