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http://webisa.webdatacommons.org/254714166
Property
Value
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#Entity
http://www.w3.org/ns/prov#value
Back on topic, and regarding performance, one of the often overlooked differences between the two APIs is that OpenGL allows semi-arbitrary software fallbacks whereas D3D does not.
http://www.w3.org/ns/prov#wasQuotedFrom
gamedev.net