PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • Personally, I have got a game object which holds data I want to be persistent between states, like configuration variables (e.g. gravity, difficulty, e.t.c...), player data, camera data and a world object (which in turn holds terrain, characters and other stuff).
http://www.w3.org/ns/prov#wasQuotedFrom
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