PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • I know that the unreal engine was easy to develop for but man, saying that it woud take 30 years is ridiculous.But yeah, it is funny how something as simple as a world map was able to disguise the linearity so well, where else could you go whenever you stepped out of a town except for the place where the plot wanted you to go next?
http://www.w3.org/ns/prov#wasQuotedFrom
  • rpgfan.com