PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • You can argue that you can move or change the camera angle via the stylus but then you come across the issue of how inconvenient it is to have to switch between stylus and non-stylus gameplay in a game that is built around a deliberate sort of gameplay.
http://www.w3.org/ns/prov#wasQuotedFrom
  • siliconera.com