| http://www.w3.org/ns/prov#value | - By having the angle of the light rays constantly changing, the fluorescent effects will change and simulate movement of the object, there being, however, no shadows cast on the-screen, due to the fact that ultra-violet and like given wave length light rays will not produce shadow effects, when cast upon an object, such as the one 3, and especially as said object is translucent and fluorescent.
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